[c++11] share a write library automatic derivation

The magic in game player thanks God's help (), and now the code under the arrangement of sharing in GitHub, welcome to hack

https://github.com/fengwang/derivative

Started by Zoey at February 09, 2016 - 9:49 PM

Mark, empty have a look.

Posted by Len at February 23, 2016 - 10:17 PM

With good, don't see;
Since the c++11, my code with Perl write a spell.

Posted by Zoey at March 05, 2016 - 10:59 PM

We must leave a name out to have a look

Posted by Gina at March 14, 2016 - 11:56 PM

Unknown Jue Li
I only know the code and Python is almost a kind.

Posted by Burnell at March 17, 2016 - 12:12 AM

C++ is not my fart people can write.!

Posted by Nelson at March 24, 2016 - 12:34 AM

Posted by Darnell at April 06, 2016 - 1:00 AM

C++11 good.

Posted by Allan at April 12, 2016 - 1:50 AM

Posted by Teresa at April 13, 2016 - 2:25 AM


Pay attention to!

Posted by Willie at April 16, 2016 - 2:37 AM

We must leave a name out to have a look

Posted by Marico at April 26, 2016 - 2:39 AM

My code is becomes more simple

Posted by Tony at April 28, 2016 - 2:54 AM

Posted by Oswald at May 06, 2016 - 3:46 AM

Posted by Cecil at May 19, 2016 - 3:53 AM

Posted by Jeffrey at May 27, 2016 - 4:18 AM

Have a look have a look empty empty

Posted by BCv at May 28, 2016 - 4:47 AM

Posted by May at June 04, 2016 - 5:47 AM

The response to 2013-09-19 10:49:08 was removed by the administrator

Posted by Everley at June 18, 2016 - 5:54 AM

Some small suggestions, such as the PI constant, standard library should some, if not we can use the std:: ACOs().
His definition of the literal appears to be very precise, practical has exceeded the range accuracy double.

At present, generally see, niubility! Sustained attention. . .

Posted by Angela at June 29, 2016 - 6:25 AM

Unknown Jue Li!!!

Posted by Eli at June 30, 2016 - 7:12 AM

Hold good must be fixed

Posted by Eudora at July 12, 2016 - 7:42 AM

C++11 good.

Posted by Addison at July 14, 2016 - 8:17 AM

Posted by Hunk at July 28, 2016 - 8:47 AM

Support to share code results.

Posted by Isaac at August 04, 2016 - 9:45 AM

Pay attention to! Pay attention to!

Posted by Vivian at August 05, 2016 - 10:19 AM

It seems pretty good, first time

Posted by Kerry at November 13, 2016 - 4:02 PM

Although I don't know what you say, but feel good.

Ps: hack is what mean? Is to black to drop it?

Posted by Aubrey at November 28, 2016 - 5:02 PM

Pay attention to. .

Posted by Sheila at November 29, 2016 - 5:40 PM

Is sent to the utilities

Posted by Kennedy at December 03, 2016 - 6:00 PM

Posted by Cheryl at December 05, 2016 - 6:05 PM

It looks good.

Posted by Paula at December 18, 2016 - 7:02 PM

It looks good.

Posted by Dunn at December 27, 2016 - 7:32 PM

His name is how to run here.
Since the C++11 standard library is more good after use
Never trouble to write multi-threaded function
The go keyword can easily create fast, work efficiency
Then go to your place of work, no vs2012, no GCC

Posted by Miles at January 03, 2017 - 9:46 PM

Look at the code, repetitive code inside too much, you can use a little more macro
For example, the 3 structure
template<std::size_t M, typename Return, typename... Types>
struct oscillate_trait<M, Return( Types... )>
{
typedef Return return_type;
typedef oscillate_function<M, Return, Types...> oscillate_type;
};

template<std::size_t M, typename Return, typename... Types>
struct oscillate_trait<M, Return(* )( Types... )>
{
typedef Return return_type;
typedef oscillate_function<M, Return, Types...> oscillate_type;
};

template<std::size_t M, typename Class, typename Return, typename... Types>
struct oscillate_trait<M, Return( Class::* )( Types... ) const>
{
typedef Return return_type;
typedef oscillate_function<M, Return, Types...> oscillate_type;
};

Can define a macro, and then enter the template parameters will change, looks more easily

Posted by Fiona at January 05, 2017 - 8:49 PM

Mark, empty have a look.

Posted by Fiona at January 07, 2017 - 8:10 PM