PyGame series _ game window display strategy

In this blog, I will be given a demo demo:

When we press the keyboard ‘ f’ button, demonstration window will switch to full screen and the default display two display modes

And in the background we can see related information output:

hongten_pygame

It gives a simple example, in the course of the official pyGame documentation is to show that a more authoritative strategy:

'''
   pygame.FULLSCREEN    create a fullscreen display
   pygame.DOUBLEBUF     recommended for HWSURFACE or OPENGL
   pygame.HWSURFACE     hardware accelerated, only in FULLSCREEN
   pygame.OPENGL        create an opengl renderable display
   pygame.RESIZABLE     display window should be sizeable
   pygame.NOFRAME       display window will have no border or controls
'''

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Part of the code:

==========================================================

 1 #pygame fullscreen
 2 
 3 import os, pygame
 4 from pygame.locals import *
 5 from sys import exit
 6 
 7 '''
 8 pygame.display.set_mode():
 9    pygame.FULLSCREEN    create a fullscreen display
10    pygame.DOUBLEBUF     recommended for HWSURFACE or OPENGL
11    pygame.HWSURFACE     hardware accelerated, only in FULLSCREEN
12    pygame.OPENGL        create an opengl renderable display
13    pygame.RESIZABLE     display window should be sizeable
14    pygame.NOFRAME       display window will have no border or controls
15 '''
16 
17 __author__ = {'name' : 'Hongten',
18               'mail' : '',
19               'blog' : 'http://www.cnblogs.com/hongten',
20               'Version' : '1.0'}
21 
22 BG_IMAGE = 'bg.png'
23 SCREEN_DEFAULT_SIZE = (500, 500)
24 pygame.init()
25 
26 #create the image path
27 bg_path = os.path.join('data', BG_IMAGE)
28 if not os.path.exists(bg_path):
29     print('The BackGround Image does not exist!')
30 
31 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)
32 bg = pygame.image.load(bg_path).convert()
33 
34 #full screen flag
35 full_screen = False
36 
37 while 1:
38     for event in pygame.event.get():
39         if event.type == QUIT:
40             exit()
41         if event.type == KEYDOWN:
42             #when press the 'f',then change the screen display model
43             if event.key == K_f:
44                 full_screen = not full_screen
45                 if full_screen:
46                     print('Open the Fullscreen model!')
47                 else:
48                     print('Open the Default model!')
49             if full_screen:
50                 #full screen display model
51                 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, FULLSCREEN, 32)
52             else:
53                 #default model
54                 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)
55 
56         screen.blit(bg, (0, 0))
57         pygame.display.update()

Posted by Rose at November 20, 2013 - 10:54 AM